Comments

Log in with itch.io to leave a comment.

Fun little stealth game! The game and generation works well otherwise, but fails to generate if there are multiple slots in the multiworld.

Error: "Player Heist had 22 more locations than items."

Taking a quick peek at the apworld source, it seems that you are comparing the unfilled locations of this game to itempool of the whole multiworld, while you should compare it to the amount of items your game has produced (by, for example making a separate itempool list and adding it to the multiworld itempool at the end).

Thanks! Should be fixed now